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Baldur’s Gate 3’s patch 5 lets you nudge the diceMake those rolls better when no one is looking

Make those rolls better when no one is looking

I haven’t playedBaldur’s Gate 3yet, because I’d rather wait until it finished its early access journey before diving into a vast narrative RPG.

Today, the game received its fifth major patch - simultaneously tempting me to start playing, and vindicating my decision to wait. It adds a new active roll system, background goals for characters to help steer your roleplaying, a toggle for non-lethal attacks and much more.

Community Update #13 - Breadth & DepthWatch on YouTube

Community Update #13 - Breadth & Depth

Cover image for YouTube video

All of the changes seem like a response to criticisms I’ve seen of previous builds of the game. The active roll system, for example, lets you and your party cast spells to nudge dice rolls more in your favour.Baldur’s Gate 3is the kind of game where you’re supposed to fail and deal with the consequences, but having a little more agency over random chance is welcome.

The background goals sound cool, too. At character creation, you can set a goal such as “folk hero”, and then when you perform actions in-game that a folk hero would perform, you’ll earn inspiration points and XP. If I were a folk hero, the townspeople would sing ballads about the magnificent piles of cheese I can eat in a single sitting.

The video ends with a mention that patch six will be coming sooner than people expect, and that Baldur’s Gate 3 is still aiming for a 2022 release. I will stay strong and continue to wait for it to be finished.