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Back 4 Blood’s card system crafts classes and chaosThe zombie shooter’s customisation options change the levels and let you build your own classes

The zombie shooter’s customisation options change the levels and let you build your own classes

Back 4 Blood screenshot showing survivors fighting a giant zombie in a sewer.

Aside from deviously planning when to toss monsters at you, the AI director (let’s call him ‘Stan’) will be able to mess things up before the level even starts. Stan will play a series of cards that modifies the level and enemies. He could draw a card that’ll plunge the level into darkness, or throw some fun monster variants into the mix, adding armour or fire to one of the boss monsters. After Stan’s done laughing evilly at this, the players then get the chance to do the same. The team serves up cards that tweak health and weapon sights, or boosts team-mates.

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Cover image for YouTube video

This looks like it differentiates from the Left 4 Deadness of it all. With the cards, you can create builds for yourself, focussing on support as a medic, or building a more reckless and Craig-like class.

Turtle Rock returning to the genre they helped make (Valve bought them to makeLeft 4 Dead, but the team left and reformed the studio) means it should have solid foundations for all this customisation to play alongside.

Back 4 Blood is scheduled to come out on theSteamandthe Epic Games Storefor £50/€60/$60 on October 12, with abeta this summer. I am looking forward to it.