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Assassin’s Creed Valhalla players have translated its fictional languageWith a fun video explaining it
With a fun video explaining it

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In brief, there are some examples of the Isu language in-game with corresponding translations into English. From those translations, they then extrapolated rules for the language, and used that to help them decipher otherwise untranslated text that appears on items within the Collector’s Edition of the game. The translations aren’t revelatory on their own - though there’s more to come in a second video - but I found the process of it being deciphered interesting to watch. It reminded me that I need to finally get round to playingHeaven’s Vault, a whole game about doing this.
Stories of game communities translating and inventing their own fictional languages are always fascinating to me. For example, our own Imogen’s story for Eurogamer aboutHollow Knight players building a real language from its in-game gibberish.
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