That pesky goose has gone and stolen the D.I.C.E award for Game Of The Year

HomeNewsUntitled Goose Game That pesky goose has gone and stolen the D.I.C.E award for Game Of The YearThe goose is loose for good The goose is loose for good The yearly D.I.C.E awards are officially wrapped for 2019’s games and a familiar bandit reportedly sneaked into the event. Well, as much as one’s sneaking when they’ve been nominated for a handful of awards. TheUntitled Goose Gamehad its non-name thrown in the hat for Game Of The Year and the Academy of Interactive Arts & Sciences membership voted it in as winner....

February 14, 2020 · 2 min · 354 words · Amanda Garcia

The 10 most unhealthy relationships in games

HomeFeatures The 10 most unhealthy relationships in gamesOne Off The List One Off The List Happy love day, you disgusting piece of filth. Got you. That was an example of what today’s young people call “neggling”. This is when you are nice and nasty in such quick succession that the body becomes inexplicably aroused. Spasms of lust take over both neggler and negglee, resulting in a paroxysm of extramarital sex and, subsequently, the degeneration of humanity....

February 14, 2020 · 5 min · 969 words · Dr. Jeffrey Curry

The Flare Path talks Task Force Admiral

HomeFeaturesTask Force Admiral The Flare Path talks Task Force Admiral“Morale? Personally, I am not a fan.” “Morale? Personally, I am not a fan.” For a man patently hellbent on developing the most realistic Pacific Theatre of Operations wet wargame ever, French flat-top fan ‘Amiral Crapaud’ uses the ‘R’ word extremely sparingly. Still at least a year away*,Task Force Admiral Volume 1: American Carrier Battlesis a project withancienttouchstones, but a thoroughly modern approach to graphics, physics, and whatCarl von Clausewitzcalled “friction”....

February 14, 2020 · 16 min · 3294 words · James Harmon

Deathtrap-builder Besiege rattles out of early access next week

HomeNewsBesiege Deathtrap-builder Besiege rattles out of early access next weekA craftsman’s finish A craftsman’s finish Towns, towers, castles and citadels. Physics-nonsense siege ‘em upBesiegehas taken down all sorts, but now it’s time to break the toughest wall of all - early access itself. After five years of building up its bloody machinations, developers Spiderling Studios are ready to smash their war machine into full release on Tuesday the 18th, packing some nifty new automated components and an entire desert island into the back of the wagon to boot....

February 13, 2020 · 2 min · 237 words · Norman Hall

Epic Games CEO says devs and stores should be apolitical - as if that was possible

HomeNews Epic Games CEO says devs and stores should be apolitical - as if that was possibleHe has not thought this through He has not thought this through Tim Sweeney, the CEO of Fortnite and Unreal Engine makers Epic Games, has said a load of daftness about what he imagines are the problems of politics in games. During his keynote speech at the Design Innovate Communicate Entertain summit (DICE) yesterday, Sweeney suggested there’s a serious problem of some games becoming political because marketing departments force politics upon the developers....

February 13, 2020 · 3 min · 596 words · Nicole Wilkerson

Florence brings its fleeting love story to PC today

HomeNewsFlorence Florence brings its fleeting love story to PC todayLovely stuff Lovely stuff Two years after its mobile debut,Florenceis settling down to tell her story on desktop. Fitting into the length of a lunch break, Mountains' short visual novel reflects on the little moments of life and love - considering everything from settling down for lunch with a crush, taking phone calls from your mum, to getting dressed for the day ahead, all told through interactive puzzles that are more vignette than challenge....

February 13, 2020 · 2 min · 258 words · Steven Johnson

Former Mass Effect writer is the next BioWare alumni to join Archetype Entertainment

HomeNews Former Mass Effect writer is the next BioWare alumni to join Archetype EntertainmentHe left BioWare because of how corporate they became He left BioWare because of how corporate they became Drew Karpyshyn is the next former BioWare developer to join the ranks at Archetype Entertainment,Wizards Of The Coast’s brand new development studio. You might recognise Karpyshyn as one of the writers behindMass Effect1 and 2,Baldur’s Gateand Star Wars: Knights Of The Old Republic....

February 13, 2020 · 3 min · 447 words · Karen Nash

Half-Life: Alyx brings us back to City 17 in six weeks

HomeNewsHalf-Life: Alyx Half-Life: Alyx brings us back to City 17 in six weeksCrowbars at the ready Crowbars at the ready Image credit:Valve Image credit:Valve A newHalf-Lifegame is launching in a little over a month. Huh, all sounds very real when you put it like that. It’s only been, what, thirteen years since the last one? Today, Valve revealed that Freeman-free VR prequelHalf-Life: Alyxhas nailed down a March 23rd release date. Assuming Valve are right aboutgetting through the next six weeks without delay, we’ll all be hopping back on the train to City 17 in six weeks time....

February 13, 2020 · 2 min · 342 words · Kimberly Roberts

Have You Played... Devil May Cry V?

HomeFeaturesDevil May Cry 5 Have You Played… Devil May Cry V?No more tears No more tears I booted upDevil May Cry Vfor the first time recently. I hadn’t touched aDevil May Crygame since the rather odd fourth one that introduced Nero, a poster-child for emo lads in the mid to late 2000s. He just wasn’t as good as sassing demons as Dante, perhaps a bit too serious for my liking....

February 13, 2020 · 2 min · 219 words · Mark Mathis

Making strange friends and tripping on mushrooms in The Longing

HomeFeaturesThe Longing Making strange friends and tripping on mushrooms in The LongingGoing underground Going underground Release:5th March 2020On:WindowsFrom:SteamFor:TBC We return to the dark, dank caverns of the underground, where A Shade faithfully waits, for 400 days, for their king to wake. If you need to catch up,The Longingis a game that takes approximately 400 days to play. You control A Shade, a little inkblot of a creature living deep in the ground....

February 13, 2020 · 6 min · 1251 words · Cheryl Huber

Meet the streamers keeping the Irish language alive on Twitch

HomeFeatures Meet the streamers keeping the Irish language alive on TwitchAn bhfuil cead agam dul go dtí an leithreas An bhfuil cead agam dul go dtí an leithreas “Tá me just ag smaoineamh: Cad a dhéanfaidh mé leis Miú? Tá Miú leibhéal a dó dhéag anois…” There’s something wonderfully jarring about hearing the sentence “I’m just thinking: What will I do with Mew? Mew’s level twelve now” spoken in fluent Irish, or a few bars of House of Pain rapped as Gaeilge (in Irish) over a Pokémon livestream....

February 13, 2020 · 6 min · 1211 words · Clinton Hopkins

World Of Warcraft Classic has brought back the Blackwing Lair raid

HomeNews World Of Warcraft Classic has brought back the Blackwing Lair raidThere’s even some new reputation rewards and class quests There’s even some new reputation rewards and class quests Originally released inWorld Of Warcraftback in July 2005, Assault on Blackwing Lair has made a comeback inWoW Classic. In the raid you’ll be challenged to defeat Deathwing’s son, Nefarian, who’s been doing some nasty sounding experiments on the poor dragonflights. The 40 player raid dungeon arrived in a nice big update yesterday, along with some brand new reputation rewards and class quests, too....

February 13, 2020 · 4 min · 852 words · Carla Hudson

Activision Blizzard have pulled all their games from GeForce Now

HomeHardwareNews Activision Blizzard have pulled all their games from GeForce NowBut they haven’t explained why But they haven’t explained why Activision Blizzard have pulled all their games from theGeForce Nowgame streaming service, according to Nvidia. The service only launched in fulllast week, after two years in beta, and now none of its subscribers will be able to use it to play Blizzard’s games. Sekiro will be missed, for one, as willOverwatch, and the Call Of Duty games....

February 12, 2020 · 2 min · 318 words · Elizabeth Tucker